Wiki

Your comprehensive guide to everything in Warfault. From first steps to endgame mastery.

Getting Started

New Player Checklist

1.

Connect to the Server

IP: play.warfault.com — Java Edition 1.21+

2.

Choose Your Combat Class

Use /class select <class> to pick one of 5 classes.

3.

Pick a Profession

Use /class profession <name> to choose from 6 professions.

4.

Complete the Starter Quest

Follow the 6-step tutorial chain for 500 Gold + 100 XP.

5.

Start Earning Gold

Kill mobs, gather resources, craft items, and /sell them.

6.

Join or Create a Kingdom

At level 20+, create your own kingdom for 5,000 Gold or accept an invite.

Tip: You start with 1,000 Gold. Talk to the NPCs at spawn (Welcome Guide, Class Trainer, Kingdom Advisor, Merchant) to learn the basics through the starter quest chain.

Combat Classes

Choose one of five combat specializations. Each class has unique abilities unlocked through 6 tiers of progression (max level 200).

Tier Progression

Tier I — Lv 0 Tier II — Lv 25 Tier III — Lv 50 Tier IV — Lv 75 Tier V — Lv 100 (Awakened) Tier VI — Lv 200 (Mythic)

Tier V (Awakened) requires kingdom membership + prestige 3+. Tier VI (Mythic) requires level 200, kingdom, prestige 5+, and 50+ duel wins. Evolve with /class evolve.

Shadow Striker

Assassin — High burst damage, stealth, single-target elimination

Abilities

  • T1 Shadow Step — T2 Backstab — T2 Smoke Bomb
  • T3 Shadow Domain — T4 Death Mark
  • T5 Phantom Assault (Ultimate)

Tier Names

Shadow Initiate → Phantom Blade → Eclipse Assassin → Void Reaper → Monarch of ShadowsEternal Phantom

Arcane Mage

Caster — Ranged AoE damage, crowd control, magical burst

Abilities

  • T1 Mana Bolt — T2 Frost Nova — T2 Arcane Shield
  • T3 Meteor Strike — T4 Chain Lightning
  • T5 Arcane Singularity (Ultimate)

Tier Names

Arcane Apprentice → Runic Scholar → Spellweaver → Archmage → Sovereign of the ArcaneArcane Deity

Iron Vanguard

Tank — Frontline defense, crowd control, ally protection

Abilities

  • T1 Taunt — T2 Bulwark — T2 Iron Skin
  • T3 Earthquake — T4 War Cry
  • T5 Unyielding Fortress (Ultimate)

Tier Names

Iron Recruit → Steel Guardian → Titan Sentinel → Fortress Warden → Aegis of the RealmImmortal Bastion

Spirit Archer

Marksman — Ranged precision, mobility, utility damage

Abilities

  • T1 Spirit Arrow — T2 Volley — T2 Grapple Shot
  • T3 Celestial Judgment — T4 Arrow Rain
  • T5 Celestial Barrage (Ultimate)

Tier Names

Spirit Initiate → Windshot Ranger → Astral Marksman → Celestial Sniper → Divine ArbiterAstral Sovereign

Sacred Healer

Support — Healing, shields, purification, team sustain

Abilities

  • T1 Healing Light — T2 Purify — T2 Blessed Shield
  • T3 Divine Barrier — T4 Revitalize
  • T5 Archangel's Grace (Ultimate)

Tier Names

Acolyte → Radiant Cleric → Divine Templar → Seraphic Saint → Archangel of RestorationSeraph of Eternity

Mana System

  • Base Mana Pool100
  • Mana per Level+2
  • Mana Regen5/sec
  • Ability Cost Range15 – 90

Ultimate Ability

  • Charged byDamage dealt/taken, healing, ability casts
  • Cooldown120 seconds
  • Cast/ult

Talent Tree

Earn 1 talent point every 5 levels (up to 40 points at level 200). Respec costs 500 XP. Manage with /class talent.

Professions

Your crafting and gathering specialization. Professions level independently from combat and unlock unique perks.

Deep Miner

Mining and ore extraction with level-gated resources.

Ore Unlock Levels

Coal — Any Copper — Lv 1 Iron — Lv 5 Gold — Lv 15 Lapis — Lv 20 Redstone — Lv 25 Diamond — Lv 40 Emerald — Lv 50 Ancient Debris — Lv 70

Tiers: Tunnel Rat → Vein Tracker → Ore Sage → Legendary Excavator → Heart of the MountainCore of the World

Forgemaster

Craft weapons, armor, and equipment. Higher level = enchant chances.

Enchant Chances

Lv 15 — 5% Lv 30 — 10% Lv 50 — 15% Lv 75 — 20% Lv 100 — 25%

Tiers: Apprentice Smith → Journeyman Forger → Master Artificer → Legendary Forgemaster → Divine AnvilGodforge

Verdant Harvester

Farming and crop harvesting. Supplies ingredients for Shadow Merchants and food for the kingdom.

Tiers: Seedling Tender → Grove Keeper → Harvest Sage → Legendary Cultivator → Eternal BloomPrimordial Bloom

Mystic Enchanter

Enchant items with magical properties. Higher level unlocks stronger enchantments.

Tiers: Rune Novice → Glyph Weaver → Enchantment Sage → Legendary Arcanist → Nexus of ArcanaWeaver of Reality

Shadow Merchant

Trading and income generation. At max tier, earn passive gold income (50g/min).

Tiers: Street Peddler → Caravan Trader → Guild Broker → Legendary Magnate → Tycoon of RealmsEmperor of Commerce

Lumberjack

Logging and wood harvesting. Supplies building materials and crafting components.

Tiers: Bark Stripper → Timber Hand → Forest Warden → Legendary Woodsman → Spirit of the GroveWorldtree Guardian

XP Per Action

  • Mining Ore3 – 10 XP
  • Harvesting Crops2 – 5 XP
  • Crafting Items1 – 5 XP
  • Enchanting10 – 30 XP
  • Brewing5 – 15 XP
  • Trading3 – 8 XP

Luck System

  • Luck per Level+0.3
  • Tier I Bonus+0
  • Tier II Bonus+3
  • Tier III Bonus+6
  • Tier IV Bonus+10
  • Tier V Bonus+15
  • Tier VI Bonus+20

Luck improves rare drop rates, crafting quality, and hidden event chances.

Kingdoms

Unite players under your banner. Build, expand, and defend your territory.

Creating a Kingdom

  • Command/k create <name>
  • Cost5,000 Gold
  • Name Length3 – 16 chars
  • Allowed Charactersa-z, 0-9, _

Base Limits

  • Max Members10
  • Max Claims20 chunks
  • Bank Limit10,000 Gold
  • Shield Duration24 hours
  • Shield Cooldown72 hours

Ranks (Lowest to Highest)

Serf Knight Baron Duke King

Higher ranks can manage lower ones. Dukes+ can create and upgrade settlements. Only the King can demolish settlements or transfer leadership.

Kingdom Leveling (Max: 20)

Kingdoms earn XP from member activities. XP to level up: Level × 1,000.

XP Sources

  • Mob Kill: +10 XP
  • Boss Kill: +25 XP
  • Claim: +5 XP
  • Donations: +1 XP per 100g

Per Level Bonus

  • Members: +2
  • Claims: +5
  • Bank Limit: +2,000g

Upgrade Bonuses

  • Members: +5 per upgrade
  • Claims: +10 per upgrade
  • Bank: +5,000g per upgrade

Settlements

Build settlements on claimed land to boost your kingdom. Upgrade from Village all the way to Capital.

Village

  • Members+2
  • Claims+5
  • Bank Limit+2,000
  • XP Bonus+5%
  • Upkeep-5%

Cost: 2,500g — Lv 1

Town

  • Members+5
  • Claims+10
  • Bank Limit+5,000
  • XP Bonus+10%
  • Upkeep-10%

Cost: 10,000g — Lv 5, 5 members

City

  • Members+10
  • Claims+20
  • Bank Limit+15,000
  • XP Bonus+20%
  • Upkeep-15%

Cost: 35,000g — Lv 10, 10 members

Capital

  • Members+20
  • Claims+40
  • Bank Limit+40,000
  • XP Bonus+35%
  • Upkeep-25%

Cost: 100,000g — Lv 15, 20 members

Rules: Max settlements = (Kingdom Level / 3) + 1. Only 1 Capital per kingdom. Settlements are removed if their chunk is unclaimed. Duke+ rank required to create/upgrade.

Land Claims

Claim chunks (16x16 blocks) to protect your kingdom's territory from griefing and theft.

How It Works

  • 1. Stand on a chunk and use /claims claim
  • 2. The entire 16x16 chunk is now protected
  • 3. Only kingdom members can build, open chests, or interact
  • 4. Use /claims map to view an ASCII claim map

Overclaiming

During war, you can capture enemy claims if you have more members online than the defenders.

Use /claims overclaim on an enemy chunk during an active war.

Claim Flags

Toggle protection settings per claim with /claims flag <flag> <true/false>

pvp — PvP combat in territory Default: Off
mob-spawning — Hostile mob spawns Default: On
explosions — Creeper/TNT damage Default: Off
fire-spread — Fire spreading Default: Off
build — Non-member building Default: Off
container-access — Non-member chest access Default: Off
interact — Non-member interactions Default: Off
enderpearl — Ender pearl use Default: On
leaf-decay — Natural leaf decay Default: On

Economy

Earn, spend, and trade Gold — the lifeblood of Warfault.

Earning Gold

  • Sell items: /sell hand or /sell all
  • Kill mobs and bosses
  • Complete quests
  • Vote rewards (50g per vote)
  • Open crates
  • Win duels and wars
  • Shadow Merchant passive income

Spending Gold

  • Kingdom creation (5,000g)
  • Settlements (2,500 – 100,000g)
  • Kingdom upgrades
  • Declare war (5,000g)
  • Player shop rent (10g/day)
  • Battle pass premium (10,000g)
  • Crate keys

Crafting Bonuses

  • Base Craft Bonus+15%
  • Max Profession Bonus+50%
  • Masterwork Bonus+25%

Crafted items sell for more than raw materials. Level your profession to maximize profits.

Taxes

  • Tax Rate5% of member balance
  • Collection CycleEvery 24 real hours
  • Deposited ToKingdom bank

Upkeep

  • Cost per Claim10 Gold / cycle
  • Settlement ReductionUp to -50%
  • If Bank EmptyBank stays at 0

Combat & PvP

Duels, wars, tournaments, and ELO rankings.

Duels

  • Challenge: /duel <player>
  • Accept Timeout30 sec
  • Countdown5 sec
  • Cooldown30 sec
  • Winner XP100
  • Loser XP25
  • Starting ELO1,000

Kingdom Wars

  • Declaration Cost5,000 Gold
  • Duration2 hours
  • Kill Points+10
  • Claim Capture+25
  • Victory Reward50% cost + 500 XP
  • Loser Shield8 hours

Tournaments

  • Max Players16
  • Signup Window5 minutes
  • Between Rounds2 minutes
  • Champion Reward5,000g + 1,000 XP
  • Battle Pass XP+500

Combat XP Rates

Mob Kill5 – 15 XP
PvP Kill50 XP
Boss Kill100 – 500 XP

Custom Mobs & Bosses

The further you explore, the deadlier the mobs become. Hunt bosses for legendary loot.

Distance Difficulty Scaling

Mobs scale based on distance from spawn. Health and damage multiply up to 3x at 10,000+ blocks.

At Spawn1.0x (normal)
2,500 blocks1.5x
5,000 blocks2.0x
7,500 blocks2.5x
10,000+ blocks3.0x (max)

Boss Encounters

  • Random boss spawns every 10 minutes near players
  • Only spawn in unclaimed wilderness
  • Health bar visible to nearby players
  • Custom loot tables with unique drops
  • Shared rewards among all damage dealers
  • Scheduled world boss events with leaderboards

Wave Defense

Kingdom-exclusive events where members defend territory from escalating waves of mobs. Earn XP and rewards for each wave survived.

Spawner System

Mine spawners with a Silk Touch pickaxe to collect and relocate them. Right-click with a spawn egg to change the mob type.

Crates & Rewards

Open crates with keys for randomized rewards. Animated roulette-spin GUI.

Vote Crate

Earned by voting. Right-click the crate at spawn with a Vote Key.

Sample Rewards

Iron Ingots x12 Gold Ingots x6 Diamond x1 XP Bottles x16 $150 – $400 Gold 50 Combat/Prof XP Golden Apples x3 Ender Pearls x4

Heroic Crate

Premium crate with higher-value rewards.

Sample Rewards

Diamonds x8 Iron Blocks x16 Golden Apples x16 XP Bottles x64 $2,000+ Gold Rare items

Quests

Follow quest chains and complete tasks for gold, XP, and kingdom rewards.

Starter Quest Chain

A 6-step tutorial for new players:

  1. Talk to the Welcome Guide
  2. Select your combat class
  3. Kill 10 mobs
  4. Earn 100 gold
  5. Join or create a kingdom
  6. Complete your first activity

Reward: 500 Gold, 100 Combat XP, 50 Battle Pass XP

Adventurers Guild

Player-created quests within kingdoms. Leaders post bounties and members complete them.

  • Max Quests per Kingdom5
  • Max Active per Player3
  • Reward Range50 – 10,000g
  • Kingdom XP per Quest+25

Use /quest log to view progress.

Progression Systems

Daily rewards, achievements, and seasonal battle passes.

Daily Login Rewards

  • Log in daily for escalating rewards
  • Day 7 Streak+100% bonus
  • Day 14 Streak+200% bonus
  • Day 30+ Streak+300% (max)

Achievements

Track milestones across all systems:

  • Combat (kills, duels)
  • Professions (level milestones)
  • Kingdom (growth, wars won)
  • Economy (gold earned)
  • Exploration (distance)

View: /achievements

Battle Pass

  • Season Length30 days
  • Tiers1 – 100
  • Premium Cost10,000 Gold

BP XP Sources

Daily Login: +50 Mob Kill: +5 Duel Win: +25 Boss Kill: +50 War Kill: +10 Claim Capture: +15

Mythic Tier (Tier VI)

The pinnacle of class progression. Unlock devastating abilities, exclusive perks, and eternal recognition.

Mythic Tier Overview

Tier VI is the ultimate evolution for any combat class. Reaching Mythic status marks you as one of the server's elite.

Requirements

  • Combat Level200
  • Prestige Level5+
  • Duel Wins50+
  • Kingdom MembershipRequired

How to Unlock

  • 1. Meet all four requirements listed
  • 2. Use /class evolve to ascend
  • 3. Receive your Mythic title, aura, and abilities

Mythic Abilities

Each class unlocks a single, devastatingly powerful Mythic ability upon reaching Tier VI. Cast with /class skill <ability>.

Shadow Striker

Void Extinction

Mark and blink-strike all enemies within 12 blocks, executing a rapid chain of lethal teleporting attacks.

Arcane Mage

Reality Collapse

Tear a rift in reality that generates gravitational pull, summons lightning strikes, and culminates in a devastating implosion.

Iron Vanguard

Immortal Aegis

Become invulnerable for 5 seconds. All blocked damage is stored and released as a massive AoE nova when the shield expires.

Spirit Archer

Astral Annihilation

Fire an empowered arrow that splits into 12 homing spirit bolts on impact, each seeking out nearby enemies.

Sacred Healer

Divine Resurrection

Fully heal all nearby allies, cleanse all debuffs, and revive any recently fallen teammates to full health.

Mythic Talent Capstones

Tier 4 talent nodes that represent the pinnacle of each talent branch. Requires level 150+ and all prior nodes in the branch allocated. 15 total capstones — 3 per class.

Shadow Striker

Oblivion Strike — Assassination
Wraith Form — Subtlety
Eternal Darkness — Shadow Magic

Arcane Mage

Arcane Catalyst — Destruction
Infinite Loop — Chronomancy
Absolute Zero — Frost

Iron Vanguard

Titan's Resolve — Fortification
Warlord's Fury — Wrath
Bastion Aura — Protection

Spirit Archer

Ethereal Quiver — Marksmanship
Spirit Link — Spirit Bond
Astral Cascade — Celestial

Sacred Healer

Eternal Blessing — Restoration
Divine Wrath — Smite
Sacred Covenant — Devotion

Mythic Aura

A distinctive crimson particle effect surrounds Mythic players, visible to all nearby players.

  • Particle ColorCrimson
  • Toggle Command/class aura
  • Visible ToAll players

Mythic Chat Prefix

Mythic players display a crimson ★ prefix in both chat messages and the tab player list.

  • Symbol
  • ColorCrimson
  • Shown InChat & Tab List

Mythic Profession Perks

Each profession gains a powerful passive bonus at Mythic tier, transforming how you gather, craft, and earn.

Forgemaster

Guaranteed enchantment on every crafted item. No more RNG on forging.

Deep Miner

Auto-smelt all mined ores. Ores drop as ingots/materials directly.

Verdant Harvester

3x crop yield on all harvested crops. Massive farming efficiency boost.

Mystic Enchanter

Double enchantment levels on all applied enchants. Superior magical gear.

Shadow Merchant

2x passive income generation. Doubles your gold earned from passive sources.

Lumberjack

Enhanced tree feller — chop entire trees instantly with a single swing.

Weekly Challenges

Mythic players receive 3 rotating weekly challenges that refresh every Monday. These are exclusive endgame objectives.

  • Challenges per Week3
  • RewardsGold + XP
  • Reset DayMonday

Examples include boss kill counts, duel streaks, profession milestones, and resource gathering goals.

Hall of Mythics

All players who achieve Mythic status are immortalized on a dedicated showcase page.

  • Page/mythics
  • DisplaysAll Mythic players
  • Info ShownClass, title, date achieved

Reaching Mythic is a permanent achievement. Your name will be displayed for all visitors to see.

Tip: Start working toward Mythic early by focusing on prestige resets and duel wins alongside your regular leveling. Join a kingdom as soon as possible to satisfy the membership requirement.

Chat & Social

Multiple chat channels, Discord integration, and social features.

Chat Channels

Switch with /chat channel <name>

  • Global — Everyone on the server
  • Kingdom — Only your kingdom members
  • Alliance — Kingdom + allied kingdoms
  • Local — Players within 50 blocks

Use @playername to mention someone (plays a notification sound).

Discord Integration

  • Minecraft ↔ Discord chat bridge
  • Link your account: /link
  • Auto-sync Discord roles to in-game rank
  • Live server status and player count
  • Kingdom events logged to Discord

Voting Rewards

Vote daily to earn rewards. Cumulative milestones grant bigger bonuses.

1 Vote

50 Gold + 1 Vote Key

25 Votes

2,000 Gold + Rare Key

50 Votes

5,000 Gold + Heroic Key

100 Votes

10,000g + Legendary Crate

Command Reference

Every command at a glance. Aliases shown in parentheses.

Class & Combat

/class select <class>Choose combat class
/class profession <name>Choose profession
/class infoView class details
/class evolveTier up
/class skill <ability>Cast ability
/class talentManage talent tree
/ultCast ultimate
/duel <player>Challenge to duel
/class topClass leaderboard

Kingdom (/k)

/k create <name>Create kingdom
/k invite <player>Send invite
/k join <name>Accept invite
/k leaveLeave kingdom
/k promote / demoteChange rank
/k info [name]Kingdom details
/k bank <deposit|withdraw>Treasury
/k war declare <target>Declare war
/k settlement <action>Settlements
/k home / sethomeTeleport & set home

Claims

/claims claimClaim current chunk
/claims unclaimRelease chunk
/claims mapASCII territory map
/claims flag <f> <v>Toggle claim flag
/claims overclaimCapture enemy chunk

Economy

/balance (/bal)Check balance
/economy pay <player> <amt>Send money
/sell handSell held item
/sell allSell all sellable items
/shop createOpen player shop
/crate listBrowse crates
/crate keysCheck held keys

Quests & Progression

/quest logView active quests
/quest accept <id>Accept quest
/quest complete <id>Turn in quest
/achievementsView achievements
/battlepassBattle pass progress
/loginClaim daily reward

Social

/chat channel <name>Switch chat channel
/linkLink Discord account
/voteVote reward info

Wiki content is continuously updated. Join our Discord for the latest tips and strategies.